Pirates and Privateers   
               
              The History of Maritime
                    Piracy 
               
              Cindy Vallar, Editor
                    & Reviewer  
               P.O. Box 425,
                Keller, TX  76244-0425 
                 
                     
               
               
               
              
               
               
              Books for
                  Pirate Apprentices ~ Science Fiction 
                  
                
              Keeper of the Island 
                by H. J. Ralles 
                Top Publications, April 2007, ISBN 978-1-929976-39-3, US
                $10.95 
                 
                    
                               
                            
              
              
                Nauseous
                    and disoriented, Matt finds himself locked in the
                    brig of a 17th-century pirate ship. His primary
                    goals are to locate his friends and retrieve his
                    computer, which will aid him in solving this latest
                    mystery. The evil and greedy Captain Scarr releases
                    him with a warning: get off the ship with the last
                    tourist or else. Matt yearns to obey, but he needs
                    the computer. Achieving that task will require
                    ingenuity, daring, and luck. In the meantime, in the
                    guise of one of the pirates, Matt discovers the
                    pirate ship isn’t really a tourist attraction and
                    he’s actually in the 26th century. It provides the
                    camouflage for modern pirates who prey on cruise
                    ships using submarines. Somehow, Matt has to stop
                    them. 
                     
                    His friends, Varl and Targon, awake on a tropical
                    island. They trail two pirates to an ancient
                    pyramid. Targon ventures inside and finds this is
                    where the pirates hide their treasure and that the
                    spirit of Queen Elena guards the lair. After the
                    pirates leave, he sees something more sinister
                    hidden within the pyramid, but before he can learn
                    what it is, the pirates return and push Varl down
                    the steps. Targon can’t help his friend, so he
                    searches for others who can. He meets a young girl
                    named Gabriela. Together, they return to the pyramid
                    only to discover that Varl has disappeared. Gabriela
                    suggests they ask her father, the Mayor of Moji, for
                    his assistance. While he seems willing to help,
                    Targon senses that Gabriela’s father isn’t being
                    honest. Targon fears for Varl’s safety and with or
                    without Gabriela’s help, he intends to search for
                    his missing friends, even if he must die in the
                    trying. 
                     
                    This is the fifth book in The Keeper series, and it
                    is a captivating futuristic adventure for young
                    adults. Ralles deftly weaves sinister pirates, a
                    tropical island, and ancient pyramids with a
                    struggle that pits good against evil and where Matt,
                    Varl, and Targon must puzzle out who they can trust
                    and who they can’t. While the reader knows the
                    friends play a computer game, the danger and
                    malevolence come across as real threats. Uncovering
                    the truth becomes paramount to surviving the game.
                    Ralles has a good grasp of the world of modern
                    pirates and how they differ from their brethren of
                    the past. Keeper of the Island is a rousing
                    escapade fraught with danger and friendship that
                    snares the reader into the game and leaves him/her
                    spellbound. 
                     
                     
                    
               
              
                
                  Review
                      Copyright ©2006 Cindy
                      Vallar 
                   
                    
                     
                 
               
              
                  
                   
                   
                    
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